Congratulations to Black Watchmen developer Alice & Smith for successfully funding their upcoming paranormal hacking sim NITE Team 4! The final pledge tally is a hefty $67,494 CAD, which was enough to push the campaign through 3 stretch goals.
No word yet on whether “slacker backer” pledges will be accepted, so hopefully all those who wanted in on this project at the ground floor got their pledges submitted before the deadline.
If you’ve been following my work over at AdventureGamers.com, you know that since 2015 I’ve been reviewing a series of alternate reality games by Montreal-based developer Alice & Smith called The Black Watchmen, which casts players as an agent of the eponymous agency as they fight paranormal threats around the globe.
A few days ago, Alice & Smith launched a Kickstarter to fund a spin-off hacking-sim game called NITE Team 4. Set in the universe of The Black Watchmen, NITE (Network Intelligence and Technical Evaluation) Team 4 specializes in cyber warfare and the cracking of hardened digital security systems. When they need to get “up close and personal” with a target, NITE Team 4 strike teams are dispatched to carry out infiltration and data extraction in the field.
As you might have already guessed, it sounds a lot like titles such as Uplink and Hacknet, but with the potential for real-world ARG-style interactions and a more realistic focus, as much of the terminology is said to be based directly on NSA documents leaked by Edward Snowden. TBW players are already familiar with the command-line-based STINGER hacking platform, and it looks like NT4 will flesh out STINGER while adding some arcade-style minigames into the mix, which you can read more about in my AG.com write-up following the NT4 public alpha release a while back.
Impressively, the Kickstarter received 50% of its funding in less than 24 hours, and the numbers continue to climb. If NITE Team 4 sounds interesting to you, check out the official Kickstarter page or the game’s official web page.
NOTE: The opinions and statements in this post are my own, and do not necessarily reflect the opinions of AdventureGamers.com or its staff, nor are they made in my capacity as an AdventureGamers.com staff writer.